

Steampunk char ref how to#
It may sound complicated, but once you learn how to do it, it can easily become second-nature. Think about what your character would say or do in certain circumstances, and then consider why they would say or do that thing. Try to be consistent, too, without dropping in and out of character too often. Having a Steampunk persona is about creating a complete, cohesive picture of a different person. I'll be honest, most Steampunks don't bother to change their inherent physical appearance for the sake of their characters, but some do! If you really want to try being an entirely different person, by all means, go ahead! The Wrap-Up Obviously you can't easily make yourself taller or shorter, but you can wear wigs to change your hair length, and use makeup to make yourself appear older, younger, thinner, fatter, etc.
Steampunk char ref pdf#
This PDF even includes a list of physical traits for you to play around with.

Steampunk char ref generator#
If you really need help coming up with personality traits, I suggest you check out this list of NPC traits, or even this trait generator (refresh the page for new traits). Your persona's specific personality is largely up to you, as pretty much any profession can encompass people of a variety of alignments. Alternately, think of tools they don't use, but which might make their jobs easier. Think of the tools that someone of your chosen profession might use, and then think of ways to Steampunk them. I'd start with a profession, like mechanic, doctor, miner, captain, spy, factory worker, or even odd things like banker, blacksmith, janitor, or mortician, and then go from there. You can see more here, but there are many variations of the above, and the most important thing to remember is that you can pick and choose, and make your own. The above examples are just that: examples. These characters can literally wear or carry anything, so long as it looks used and broken-down! And More. This is one of the few types of characters that can look disjointed in terms of outfits, because the dirtiness will tie everything together, visually. Airship pirates usually have outfits that have been cobbled together from things they've "picked up" (aka "stolen") here and there, and their personalities range from the good-hearted rogue to the malicious scoundrel. Pretty much everyone knows what a pirate is, and in Steampunk the pirate is used most often aboard an airship, hence the common trope of the airship pirate. In Steampunk, most characters are based around what they do, so that's what we'll look at. I'll list a few typical archetypes and then give you the tools to create your own. So how do you choose a persona that resonates with you? I can't really say exactly how, but usually you know it when you see it. If you don't love it, you'll just end up hating yourself. Steampunk, along with costuming of most varieties, is a labor of love. Steampunk personas should really resonate with you in some way, or else you'll find that you may start to run short on inspiration, or get tired of working on it before you finish. With that disclaimer out of the way, let's dive right into it. Personally, I've found that it really helps with outfit cohesion. That said, even if you aren't actually acting as your character, it may still be helpful to have one in mind when putting together an outfit. Some people like to pretend to be a different person when dressed up in Steampunk clothing, but that is entirely optional, and only to be done if it appeals to you.


Before I really get into this article, it's important to note that you do not need a Steampunk persona (or "steamsona") in order to be a Steampunk, or wear Steampunk clothes.
